Gaming gamine

We had a busy weekend for gaming. Both nights with Brett and Pam. On Friday I wrapped up the last story arc (powerful politically connected mage kidnapping fair young things and keeping them as statues in his garden), and landed a treasure map in their laps, ala Treasure Island…undead pirates RAWK.

Last night we stormed a keep being held by a hobgoblin clan. We relied on speed and stealth to take us right to the heart of the keep and take on the leader without having to fight his 75 underlings. It’s an interesting game, because three of our players are very new to D&D and two of those three are under 15. It makes for interesting tactical discussions and VERY interesting moral decisions. They were loading up on contact poison taken from the guards we killed, and Tom and my LN characters were looking at them doing this and shaking our heads. The DM pulled a pretty classic maneuver and put in an item which makes the user want to keep it at all costs, so now the party is eventually going to have to deal with the guy who picked it up.

On the mundane front, we are going to PA next weekend to see Tom’s family. He’s trying to get his mother to make a decision about her living arrangements as she can’t live alone in her house any more. It’s not going to be fun, but it has to be done. It’ll be nice to see the family and friends again, though.

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